8. Tali'Zorah nar Rayya/vas Neema/vas Normandy
![]() |
| "Look me in the visor and say that!" |
Tali Three Names in Two Games is the first of the squad members to feature heavily in both games. In Mass Effect 1, she's this shy, super curious alien gypsy (or "Quarian") who happened to be in the right place at the right time or, arguably, the wrong place in the wrong time. But I'm confident she was in a place to get an incriminating voice file of the bad guy in Mass Effect 1 at a time when Commander Shepard and his crew were busting skulls in her neighborhood, thus thwarting the bad guy's inevitable cover up attempt. Throughout the course of the Mass Effect 1 adventure, Tali spends her time in engineering being awed by how awesome the SSV Normandy's Tantalus Warp Core is. Most impressively, she never made a single "tantalizing" pun. Later on, you find out she's on a rite of passage with her people to find something, as the ancient Quarians would say, "totes legit". Then you give her a data disk with all the Geth's homework assignments on it, thus enabling the Quarians to cheat like crazy.
In Mass Effect 1, Tali is mostly there to give you a culture lesson on the Quarians and add depth to the universe. As a character, she's not particularly exciting or interesting. Luckily, Tali returned with a vengeance in Mass Effect 2. For starters, she's in charge of a Quarian Spec Ops team that you run into on your first mission. Unfortunately, Quarian Spec Ops is about as useful as the French Army in World War II. If memory serves, by the time she joins up with your squad, there is one survivor in her unit, and even his survival is contingent upon your ability to blow up 30 foot tall robots with lasers for eyes. But I'll get into the details of Tali's military career a bit later. As a result, Tali is pretty much at home only with Shepard and is incredibly protective of him. Rather than being relentlessly curious, Tali develops a backbone and is capable of making her own decisions. Her loyalty mission is extremely close to Mass Effect 1 in spirit and is a very moving story. The only downside is there's not really a strong dilemma to go along with it, but that's a minor blemish.
![]() |
| "Ow! My spine! It totally got crushed!" |







