|"Spoiling details of Assassin's Creed III will be very painful... for you." ~Bane|
Assassin's Creed II (2009)
Two years after the adventures of Altair, we once again returned to Future Desmond, casually loafing around the secret lair he's been imprisoned in. But mere moments into his introspective moaning, sassy blonde initially cold love interest, or "Lucy", bursts through the door and tells Desmond he'll actually have to do something this game. One quick trip to the Animus later (and a fairly clever sequence where we see Ezio be born), and Desmond actually breaks out into a light jog. A few fight tutorials later, he's absconded to the Good Guys hideout. You know its the Godd Guys hideout because the British computer guy is snarky instead of sinister (side note: all British men have to choose between being snarky, sinister, suave, or Scottish. It's the 4 S's of the British Isle). Also, the female lab assistant is allowed to have short hair and wear jeans and a t-shirt. Besides that, they're basically doing the exact same thing the bad guys were doing to you: making you relive the memories of your ancestors to help them achieve their goals. Fortunately, their goals in this game are to turn Future Desmond into a likable and competent character. To do that, they plan to use the creepy Bleeding Effect from the first game to bleed in memories from Ezio Auditore da Firenzie: Italian Renaissance Playboy and all-around hardcore dude. You begin Ezio's story at a pretty smart starting point: when he is a carefree teenager from Italian nobility and also apparently moonlighted as Flynn from Tangled.